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Resulting item

By default, the result item will be minecraft:potion.

This is how you specify a color of the brew.

my_recipe:
...
potion-attributes.color: "#FFFFFF" # White
Quality factored value
See quality factored value for more information.

This is how you specify the name of the brew.

my_recipe:
...
potion-attributes.name: Bad/Good/Excellent
Quality factored value
See quality factored value for more information.

This is how you specify the lore of a brew:

my_recipe:
...
potion-attributes.lore:
- I love my
- +Bad brew
- ++Good brew
- +++Excellent brew
Quality factored list
See quality factored list for more information.

You can specify either custom model data, or item model like this:

my_recipe:
...
potion-attributes.custom-model-data: 1/2/3
potion-attributes.item-model: dirt/sand/gravel
Quality factored value
See quality factored value for more information.

If you want the resulting item to have a different material than minecraft:potion, then this can be changed like this:

my_recipe:
...
potion-attributes.custom-id: splash_potion/splash_potion/lingering_potion

With that example, you can now throw brews that affect other players!

Quality factored value
See quality factored value for more information.